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Winning Solution

MSX2

Winning Solution

Winning Solution

Publisher
S.G.I.
Genre
Educational
Price
¥28000
Media
DISK(2DD*2)

Description

Released in 1990 for the MSX2, *Winning Solution* is a rare example of "edutainment" that blends comprehensive study support with the immersive structure of a management simulation. Developed in collaboration with professional cram school instructors, the software integrates authentic examination strategies into a fantasy-themed quest to help players prepare for junior high school entrance exams. Distributed on two 2DD disks, this title demonstrates the era's innovative attempt to motivate students by gamifying the academic rigor of competitive Japanese schooling.

Story

Set within an immersive fantasy world, *Winning Solution* is a unique educational software designed to help students prepare for private junior high school entrance exams. Developed with the expertise of instructors from a prestigious cram school, the game integrates authentic test-taking strategies directly into its gameplay mechanics. Players must skillfully balance the excitement of adventure with rigorous academic study to achieve their ultimate goal of passing the entrance exam. This title offers a comprehensive learning experience that effectively bridges the gap between gaming and scholarly preparation.

INFO

Platform
MSX2
Year
1990
Publisher
S.G.I.
Genre
Educational
English Title
Winning Solution
Price
¥28000
Media
DISK(2DD*2)

Screenshots

Winning Solution

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