dynamite bowl
MSX2
dynamite bowl
dynamite bowl
- Publisher
- Toshiba-EMI
- Price
- ¥5800
- Media
- ROM(1Mb)
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Description
Released in 1987 by Toshiba-EMI for the MSX2, *Dynamite Bowl* is a comprehensive bowling simulation that brought realistic 3D pin physics and immersive arcade-style action to the home computer. Players can choose from five distinct characters and compete across 30 unique lanes, supporting up to five simultaneous participants. The game features two distinct modes: "Game A," which follows traditional bowling rules, and "Game B," a specialized challenge focused on reaching a target score. This title stands as a notable example of early sports simulation software, successfully leveraging the graphical capabilities of the MSX2 to recreate the tension of the bowling alley.
Story
*Dynamite Bowl* is a comprehensive sports simulation that brings the authentic experience of ten-pin bowling to the MSX2. Players can select from a roster of unique characters and compete across 30 distinct lanes, adjusting their ball weight and throwing technique to master various conditions. The title features two modes of play: "Game A," which follows traditional bowling rules, and "Game B," a specialized challenge focused on reaching a cumulative target score. With support for up to five simultaneous players and a dynamic 3D perspective that captures every pin-shattering impact, the game offers a highly immersive competitive experience.
INFO
- Platform
- MSX2
- Year
- 1987
- Publisher
- Toshiba-EMI
- English Title
- dynamite bowl
- Price
- ¥5800
- Media
- ROM(1Mb)
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ダイナマイトボウル
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