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CUBY PANIC

PC-8801

CUBY PANIC

CUBY PANIC

Publisher
ASCII Corporation
Developer
Game Arts
Genre
Action Puzzle
Released
Apr 1985
Price
¥7,800
Media
FD 5.25" 2D(1 disk)

Description

Released in April 1985 for the PC-8801mkIISR, this title serves as a monumental action-puzzle game that emerged at the birth of Game Arts. Developed by Hiroshi Sakai, the creator of *Chack'n Pop*, the game challenges players to navigate through 120 roaming cubes to collect keys and reach the exit. Its simple yet profound design is highlighted by comical character animations and unique visual effects, such as the protagonist deforming when nearly crushed by blocks, showcasing the smooth performance potential of the PC-8801. Though often overshadowed by the company's massive hit *Thexder*, it remains a valuable artifact that captures the smart, inventive game design philosophy of the era’s top technical teams.

Story

In this action-puzzle game, the protagonist "Notts" must navigate a labyrinthine stage, collecting keys to reach the exit. The screen is filled with 120 cubes moving in intricate, rhythmic patterns that the player must skillfully evade to succeed. Navigating the constant tension of being crushed against blocks, the player's goal is to control Notts and safely guide him to the finish line.

INFO

Platform
PC-8801
Year
1985
Publisher
ASCII Corporation Merged
Genre
Action Puzzle
Developer
Game Arts
English Title
CUBY PANIC
Released
Apr 1985
Price
¥7,800
Media
FD 5.25" 2D(1 disk)

Controls

[ 2 ] [ 4 ] [ 6 ] [ 8 ]
Move player
[ SPACE ]
Collect key

Screenshots

CUBY PANIC
CUBY PANIC
CUBY PANIC

TIPS

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